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{{DISPLAYTITLE:Hollowtree:March of Progress}} | {{DISPLAYTITLE:Hollowtree:March of Progress}} | ||
The '''March of Progress''' is the union of all the branches of careers that spans the | The '''March of Progress''' is the union of all the branches of careers that spans the Greater Spawn Isles. The '''March of Progress'''<nowiki/>' council is comprised of administrative personnel and the leaders of the various branches. Together, the branch leaders come together to ensure fair play and fair pay. | ||
Vested in the council is the power to create additional branches upon the recognition of another craft. Branch leaders have the power to induct apprentices and the subsequent control over their progression to becoming a master of their craft. The guiding vision of the council is to "smoothly pave the road ahead", promoting the advancement of the players to become masters of their craft. | Vested in the council is the power to create additional branches upon the recognition of another craft. Branch leaders have the power to induct apprentices and the subsequent control over their progression to becoming a master of their craft. The guiding vision of the council is to "smoothly pave the road ahead", promoting the advancement of the players to become masters of their craft. | ||
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==== Branch Leaders ==== | ==== Branch Leaders ==== | ||
* [[Hollowtree:Bulki|Bulki]] - The head of the Scrapper branch, and one the | * [[Hollowtree:Bulki|Bulki]] - The head of the Scrapper branch, and one the March of Progress often relies on. | ||
* [[Hollowtree:Cogsworth|Cogsworth]] - Declared, against his will, as the leader of the Tinkerer Branch. | * [[Hollowtree:Cogsworth|Cogsworth]] - Declared, against his will, as the leader of the Tinkerer Branch. | ||
* [[Hollowtree:Jett|Jett]] - Charismatic Master Quartermaster, who did not mind being asked to be a part of the | * [[Hollowtree:Jett|Jett]] - Charismatic Master Quartermaster, who did not mind being asked to be a part of the the March of Process. | ||
* [[Hollowtree:Sterling|Sterling]] - The brightest mind amongst the Artificers and branch leader. | * [[Hollowtree:Sterling|Sterling]] - The brightest mind amongst the Artificers and branch leader. | ||
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* [[Hollowtree:Clark|Clark]] - Famous explorer, champion of the Tailblazer Corp. | * [[Hollowtree:Clark|Clark]] - Famous explorer, champion of the Tailblazer Corp. | ||
* [[Hollowtree:Elara|Elara]] - Commander of the Bladewarden Guard, protector of the | * [[Hollowtree:Elara|Elara]] - Commander of the Bladewarden Guard, brave protector of the March of Progress. | ||
==== Craft Rules ==== | ==== Craft Rules ==== | ||
Revision as of 06:56, 11 April 2025
The March of Progress is the union of all the branches of careers that spans the Greater Spawn Isles. The March of Progress' council is comprised of administrative personnel and the leaders of the various branches. Together, the branch leaders come together to ensure fair play and fair pay.
Vested in the council is the power to create additional branches upon the recognition of another craft. Branch leaders have the power to induct apprentices and the subsequent control over their progression to becoming a master of their craft. The guiding vision of the council is to "smoothly pave the road ahead", promoting the advancement of the players to become masters of their craft.
"Having fought hard and worked through trying times, the March of Progress promises to ensure you find fulfilment in which ever profession you chose!" - Windspire News.
Branch Leaders
- Bulki - The head of the Scrapper branch, and one the March of Progress often relies on.
- Cogsworth - Declared, against his will, as the leader of the Tinkerer Branch.
- Jett - Charismatic Master Quartermaster, who did not mind being asked to be a part of the the March of Process.
- Sterling - The brightest mind amongst the Artificers and branch leader.
- Clark - Famous explorer, champion of the Tailblazer Corp.
- Elara - Commander of the Bladewarden Guard, brave protector of the March of Progress.
Craft Rules
The jobs plugin adds variety to our server, creating unique ways for players to earn in-game currency to spend in the growing in-game economy.
- Upon leaving a job you lose 10% of of exp.
- <placeholder, upon reaching level 35 of a job, you are required to undergo a job rank-up quest -- to be implemented soon>